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Teaching Children & Adolescents Strategies to Deal with Moral & Ethical Dilemmas - AM Session

Date/Time
Aug 7, 2019 - 8:30 AM to 11:45 AM
Location
Salisbury Center
Presenter
Easton Hazell, MS SPED, SAS
Age Range
Elementary, Middle School, High School
CEUs/CPDs for
Teachers, Social Workers, Psychologists, Speech Pathologists, LMHCs, School Leaders, Level III Teaching Assts.
Other Audience
Teacher Aides, Guidance Counselor

This course is designed to give teachers and related service providers an additional tool to unlock the potential success that every student possesses. Participants will learn different ways to engage students in discussions and activities on moral dilemmas that can potentially shape their value system and help them make better decisions when confronted with challenging situations. This is by no means to influence their value system, but for the students to create their value system based on their experiences. As we witness the surge in social media conflicts and the poor judgment that our students make, it is imperative to engage them so they can reflect and learn from their experiences.

It is important to note that this material is not to be a stand-alone curriculum but can be integrated into existing curricula such as literature social studies, science, as well in individual and group counseling.


Time to Come Off: Addressing Unhealthy Video Gaming - PM Session

Date/Time
Aug 7, 2019 - 12:45 PM to 4:00 PM
Location
Salisbury Center
Presenter
Lenny Caltabiano, Psy.D., NCSP & Joseph Dragotta, MS
Age Range
Elementary, Middle School, High School
CEUs/CPDs for
Teachers, Social Workers, Psychologists, Speech Pathologists, LMHCs, School Leaders, Level III Teaching Assts.
Other Audience
Teacher Aides, Guidance Counselor

The World Health Organization (WHO) recently listed Gaming Disorder as an official diagnosis, recognizing the unhealthy and addictive behavioral repertoire some individuals will develop in response to video gaming. More and more parents are reporting struggles with their children in relation to unhealthy video gaming. This workshop will explore the nature of unhealthy and addictive gaming in children and adolescents. The presenters will review the behavioral science and principles that can lead to unhealthy gaming, and further explain how the very same principles can be used to build a healthier repertoire of behavior. Learning and educational performance is a major life function that can be negatively impacted by unhealthy video gaming.Although video gaming is largely viewed as a “home” activity, unhealthy video gaming could lead to negative outcomes at school and beyond. Accordingly, the presenters offer a collaborative approach to treatment that involves coordination between home and schools. Specific strategies/direct behavior intervention strategies will also be reviewed and explained.


Registration Options
  • Aug 7, 2019 - 8:30 AM to 4:00 PM

    Regular AM Session65.00
    Regular PM Session65.00
    BOTH sessions Reg105.00
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